This special issue of Feminist Media Histories was solicited based on an SCMS panel I’d organized in 2018. In addition to articles, it includes interviews with several women game designers who are not well-known in the U.S.… Read the rest
The Spider Web is an alternate-reality game (ARG) developed for and published in Ada New Media. The rabbit hole for the game is a journal article written by a fictional researcher from the future.… Read the rest
Brenda Laurel: Pioneering Games for Girls is the second book in the Influential Video Game Designers book series. In this book, I cover Laurel’s background in theater and research, her career at game companies like Atari and Activision, and her work in the “games for girls” movement. … Read the rest
This video examines video gaming’s ongoing gender trouble, beginning with Anita Sarkeesian’s work and the public response to it. Then, placing it in a broader context of Internet culture, the video offers a consideration of challenges these types of incidents pose for public discourse and civil society.… Read the rest
Coin-Operated Americans: Rebooting Boyhood at the Video Game Arcade is a cultural history of the early video game arcade in the United States. It is forthcoming from the University of Minnesota Press in 2015.… Read the rest
“The Agony and the Exidy: A History of Video Game Violence and the Legacy of Death Race” is a journal article. It was published in 2012 by Game Studies. The article is one of several I have written on the culture, history, and legacy of coin-operated video games.… Read the rest