This is a season of supposed to and would have. I was supposed to be in Japan right now. I would have been planning to visit my family in July or August.… Read the rest
For those interested in graduate study in digital humanities or tech comm, come to Illinois Tech! We offer an M.S. in Technical Communication and Information Architecture (TCIA), and both an M.S.… Read the rest
In Spring 2019, I got to take my first-ever sabbatical, and it really changed the shape of my year. I published less than I usually do by some measures (no journal articles for once?),… Read the rest
During college to some extent and during graduate school to a depressing extent, I stopped leisure reading. .
For many, this is probably fine. I don’t necessarily think reading particular types of things for fun necessarily makes people better or smarter in any particular way.… Read the rest
For September, I invited folks to read along with me as I started the process of clearing my to-read pile — at least the game studies part of it. First up was Jaroslav Švelch’s Gaming the Iron Curtain, which was the month’s selection for what I’m calling Game Studies Book Club.… Read the rest
The illustrations in the post are sized to download and print. They are free to use for personal use, just credit them to me if you use them online someplace (like on your own blog).… Read the rest
In response to a recent kerfuffle on an academic listserv (unnamed, because it could be any list), I sent an email suggesting the list’s moderation policies are inadequate. The responses were underwhelming.… Read the rest
A few weeks back, in the midst of year-end summary posts, Aileen McHarg, Professor of Public Law at Strathclyde University, tweeted, “Proposal: any academics boasting on social media about how productive they’ve been in 2018 to be required to add a report on the state of their personal life.”… Read the rest
FEMICOM Museum recently held the first of a new series of game jams, “FEMICOM Game Jam #1: Here’s to Theresa Duncan!” In total, 12 games were submitted for the jam, many featuring really lovely graphics that I think make a perfect tribute to Duncan’s own game design work, which always seemed like some kind of great punk rock/folk art mashup for girls.… Read the rest
For Porpentine‘s Twiny Jam, I made a teeny tiny Twine game about painting your nails. The summary of the jam rules run as follows:
… Read the restMake a tiny Twine (300 words or less)!